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As I've mentioned earlier, this is what I see from the build window for the packaging project. I'm aware that WinForms doesn't support ARM64, and in fact I'd be perfectly fine having just the UWP app in the package built for ARM64, and the Win32 part in Any CPU.

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Cannot debug x64 UWP project on Win10 1803 Build 17117.1 1 Solution XAML Designer hangs/freezes when editing 0 Solution Takes too long to remove XAML typos after clicking Build. 0 Solution VS is very user-unfriendly with regards to editing files while debugging


Pc crashes after a few minutes


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Sep 25, 2015 · Had the same experience. Release build was taking forever to compile and was running nearly half as fast as the debug build. I ended up turn off "Compile with .NET Native tool chain" on the Build tab of Properties for the release configuration for the main UWP app. It appears by default is it enabled for release and disabled for debug. In order to setup a build for a repository, you need admin and pull permission for it. 2. Selecting a branch. After selecting a repository, select the branch you want to build. By default, all the active branches will be listed. 3. Setting up your first build. Before your first build, the UWP project needs to be configured. 3.1. Select solution

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Universal Windows Platform (UWP) is an API created by Microsoft and first introduced in Windows 10. The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile, Xbox One and HoloLens without the need to be re-written for each. A new Windows class will make it easier for developers to build UWP apps that support multiple windows. Windows developers are also getting new options for flyout windows and a Dockable Tool...

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The new and improved diagnostics experience for UWP apps includes support for both Windows store and sideloaded apps. This includes the following additions: A full symbolication experience that allows you to upload symbols in App Center. See the symbolication section below for more details. Microsoft Build has easy, all-inclusive pricing at $2,395. You will get full access to all three days of hands-on learning, exclusive access to the Microsoft engineers that helped develop your favorite apps, and connect with your community to share new trends and ways to code.

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